UX / UI Designer
Resume Template

A free UX/UI Designer resume, pre-filled and ready to edit. Replace the highlighted placeholders (research methods, prototyping tools, design system components, accessibility scores, plus the task-success, conversion, and activation numbers you moved) using the side panel on the left, and the resume rewrites itself as you type. Save as PDF when you are done.

Emmanuel Gendre - Former Google Recruiter and Tech Resume Writer

Authored by

Emmanuel Gendre

Tech Resume Writer

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Interactive resume template generator

Interactive UX/UI Designer Resume Template

Edit the side panel. The resume rewrites itself live. Save as PDF when you are done.

Edits update live as you type. Toggle Edit to rewrite paper text directly.

Edit mode is on. Click anywhere on the resume to rewrite text. Side-panel placeholders still update live.

Aisha Mwangi Senior UX/UI Designer

Barcelona, Spain aisha.designs@gmail.com +34 93 555 0192

Profile Summary

  • Senior UX/UI Designer with 7 years of experience shipping consumer mobile and web products at marketplace scale across on-demand delivery, marketplaces, and consumer mobile, specializing in end-to-end product design, tokenized design systems, and WCAG 2.2 AA accessibility.
  • Hands-on coverage across design (Figma with FigJam), prototyping (Figma with Smart Animate), research (Maze with Dovetail), design systems (tokenized Figma libraries with auto-layout), and accessibility (WCAG 2.2 AA across web and mobile), credentialed through Interaction Design Foundation certifications.
  • Deep craft in discovery research with synthesis into product strategy, information architecture and user flows for content-heavy products, visual and interaction design with motion and micro-interactions, and usability testing and iteration on every release, applying methods such as weekly design critiques with engineering and product partners and design system contributions reviewed by the platform design team to deliver accessible, on-brand product experiences that move task success and conversion.
  • Engaged collaborator working cross-functionally with Product, Engineering, Research, Content, and Brand teams inside dual-track agile product squads, contributing to weekly critiques, portfolio reviews, and roadmap shaping with an ownership-first mindset and clean handoffs in Figma Dev Mode.
  • Mentor who shares technical excellence and fosters a culture of accessible, well-tokenized interfaces and research-grounded, evidence-led product decisions through critique facilitation and rationale docs, while running the internal design system guild and accessibility working group and authoring widely used component patterns and audit playbooks.

Technical Skills

Design & Visual:
Figma with FigJam, Sketch, Adobe XD, Adobe Creative Suite (Photoshop, Illustrator), typography systems, color theory, iconography, illustration, layout grids, responsive design
Prototyping & Interaction:
Figma with Smart Animate, Framer, ProtoPie, Principle, After Effects for motion, micro-interactions, interactive prototypes, clickable mockups, high-fidelity flows
User Research & Discovery:
Maze with Dovetail, UserTesting, Lookback, Optimal Workshop, Hotjar, FullStory, user interviews, contextual inquiry, surveys, diary studies, journey mapping, persona development
IA & User Flows:
user flows, task flows, sitemaps, card sorting, tree testing in Optimal Workshop, navigation patterns, content strategy, taxonomy, wireframes, low-fidelity sketches
Design Systems & Components:
tokenized Figma libraries with auto-layout, design tokens, component libraries, variants and properties, Figma variables, Storybook handoff, contribution governance, versioning
Accessibility & Inclusive Design:
WCAG 2.2 AA across web and mobile, color contrast checks, keyboard navigation, screen reader testing (VoiceOver, TalkBack, NVDA), ARIA patterns, focus management, EN 301 549
Usability Testing & Methods:
moderated and unmoderated usability tests, A/B testing with PMs, first-click testing, five-second tests, preference tests, SUS and SEQ scoring, heuristic evaluation
Collaboration & Delivery:
design critique facilitation, design reviews, dev handoff in Figma Dev Mode, Linear and Jira tickets, Notion documentation, dual-track agile, design QA at launch
Credentials & Frameworks:
Interaction Design Foundation certifications, NN/g UX Certification, Google UX Design Certificate, IAAP CPACC, Material Design 3, Apple Human Interface Guidelines, Lean UX, Design Thinking

Education

ELISAVA Barcelona School of Design B.A. in Interaction Design
Barcelona, Spain Sep 2014 - Jun 2018

Work Experience

Glovo Senior UX/UI Designer
Barcelona, Spain Apr 2021 - Present
  • Led discovery research on the consumer ordering app and courier ops console serving 18M monthly active users, running moderated interviews, contextual ride-alongs with couriers, and unmoderated tests in Maze, synthesizing 64 interviews in Dovetail into journey maps and running 28 studies a year that fed the quarterly product strategy.
  • Owned information architecture and user flows, where I restructured navigation around verticals (food, groceries, pharmacy) with cross-vertical search and saved-place shortcuts, ran card-sorting and tree testing in Optimal Workshop across 84 screens, and cut steps-to-checkout by 38% on the consumer side.
  • Drove wireframing and prototyping with low-fi wireframes in FigJam, hi-fi Figma flows with Smart Animate, and clickable prototypes routed through Maze, shipping 46 production prototypes a year and running 3 to 5 tested iterations per concept before dev handoff in Figma Dev Mode.
  • Shaped visual and interaction design across consumer surfaces, where I reworked type ramp, spacing scale, and iconography in the Glovo brand system, with motion guidelines for transitions and feedback, shipped 120 releases across the year, and lifted add-to-cart conversion by 14% on the redesigned home feed.
  • Owned design systems and component libraries grounded in tokenized Figma libraries with auto-layout, Figma variables for theming, and Storybook handoff for engineers, governed 58 shared components through a contribution model with 22 active engineering and design contributors, and lifted design-to-ship velocity by 2.4x.
  • Ran usability testing and iteration through weekly unmoderated Maze tests on hot flows, moderated UserTesting sessions on net-new features, and A/B tests with PMs on every release, shipping 32 studies per quarter, lifting task success rate by 22% on the checkout flow, and pulling A/B winners at a median 9% conversion delta.
  • Drove accessibility and inclusive design through WCAG 2.2 AA audits across web and mobile, contrast and focus tokens in the design system, and screen reader runs in VoiceOver and TalkBack, auditing 210 screens against WCAG 2.2 AA, clearing them at a 98% pass rate against EN 301 549, and re-running every fix with VoiceOver, TalkBack, NVDA before sign-off.
Typeform UX/UI Designer
Barcelona, Spain Jul 2018 - Mar 2021
  • Worked cross-functionally with PMs and front-end engineers from kickoff through design QA, with Research and Content in the room from day one, embedded across 3 product squads, and shipped 22 end-to-end launches under a dual-track agile cadence with weekly design and dev syncs.
  • Led design critique and communication, where I ran weekly design critiques, presented work to PMs and stakeholders, and wrote design rationale docs in Notion for every shipped flow, facilitating 90+ critique sessions over the role and turning trade-offs into 12 shared design principles that the whole team referenced on roadmap planning.
  • Connected design to product strategy, where I tied design work to activation, completion, and retention OKRs, and co-authored the form-builder vision with the Head of Design, lifting form-completion rate by 19% on the redesigned canvas and feeding the next-quarter roadmap with research-backed bets.
  • Owned design end to end on the form-builder canvas, where I owned the form-builder canvas end to end: research, IA, wireframes, high-fidelity Figma, prototypes in Principle, and dev QA at launch, shipping 14 net-new canvas features under a single design owner partnered with a senior designer mentor with consistent visual and interaction patterns across the surface.

Done editing? Download as a real, vector PDF. Selectable text, ATS-friendly, US Letter format.

About this template

A UX/UI Designer
Resume Template, by a Tech Resume Specialist.

Quick intro: 12 years of recruiting experience, including many years at Google, and I now run a tech resume specialist service for designers who live inside Figma. UX/UI Designer rewrites come in steady from design-led shops like Airbnb, Spotify, Pinterest, Notion, Loom, Linear, Atlassian, Miro, Asana, Glovo, Wise, Razorpay, and the consumer-product companies where design quality is the moat. So when I tell you what works on a designer-shaped CV, it is from screening these resumes on the recruiter side, not from a portfolio-review thread.

UX/UI Designer is the user-experience and visual-interface specialist, the role you hire when the work spans research, IA, prototyping, design systems, visual craft, and accessibility. Recruiters at design-led consumer and B2B shops filter for "UX/UI Designer", "Product Designer", or "Senior UX Designer" specifically, not a vague "Designer", because a designer-shaped resume signals a designer-shaped hire. A resume that reads like a Product Manager (PRDs and OKRs) or a Front-End Developer (React and TypeScript) quietly loses the screen. Most candidates here opt for the full custom rewrite. We sit with the discovery research you led, the journey maps and user flows you authored, the wireframes and prototypes you put in front of real users, the visual and interaction work that shipped to production, the design system tokens and components you owned, the WCAG audits you cleared, and the task-success or conversion numbers you moved. If that is more than you need today and a clean designer-shaped skeleton is the missing piece, this template covers it. ATS-clean, free, no signup. Give it a try.

How it works

How to use this template
to write a UX/UI Designer resume

The structure was written by a former Google recruiter. The placeholders push you to be specific exactly where it matters: the research methods you ran, the design system components you owned, the accessibility standard you held, and the task-success and conversion numbers you actually moved.

Strong designer bullets do not arrive in one draft. They build in five layers. Layer one names the action. Layers two and three add the tools you used (Figma, Maze, Dovetail, Optimal Workshop) and the surface or flow they shipped on. Layer four calls out the craft (the research method, the IA pattern, the design system token, the accessibility audit, the prototyping approach). Layer five quantifies what shifted: task success rate, conversion, completion, screens shipped, components owned, WCAG pass rate, design-to-ship velocity. Bullets that complete layer five are the ones a hiring manager actually circles. The framework lives in How to Write Bullet Points for Tech Resumes.

  1. 01 Task What you did
  2. 02 Tools Figma, Maze, Dovetail
  3. 03 Surface Flow, screen, component
  4. 04 Craft Method, token, audit
  5. 05 Metric Quantified impact

This template wires the five layers straight into your bullets so you do not carry the framework in your head. The side panel lines up clean: the tool picks feed layer 2, the surface and product fields feed layer 3, the craft and method fields feed layer 4, the count and rate inputs land at layer 5. The sentence skeletons carry layer 1. Why this matters: you only have to drop in real tools and real numbers. The structure does the rest, and the resume reads at layer 5.

  1. Pick your design stack

    Tap a chip to swap Figma for Sketch or Adobe XD, Maze for UserTesting or Lookback, Dovetail for Notion, Smart Animate for Framer or ProtoPie, WCAG 2.2 AA for EN 301 549. Every mention updates at once.

  2. Drop in your numbers

    Interviews synthesized, screens redesigned, steps-to-checkout cut, prototypes shipped, iterations per concept, releases shipped, add-to-cart lift, components owned, design-to-ship velocity lift, tests run per quarter, task success rate lift, screens audited, WCAG pass rate, completion rate lift. No real numbers yet? The defaults pass for a senior designer resume.

  3. Save as PDF

    Click Download. The page generates a real vector PDF with selectable text and clean US Letter formatting. ATS-parsable.

Filled the template? Get a recruiter's eyes on it.

The template gives you a recruiter-vetted skeleton. The next step is making sure your specific research studies, journey maps, wireframes, prototypes, design system components, WCAG audits, and the task-success or conversion numbers you moved hold up under a 6-second screen.

Free, personally reviewed within 12 hours by a former Google recruiter.

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Frequently asked

Your Questions about the UX/UI Designer Resume Template, Answered

Yes, the whole template is free. No signup, no email gate, no premium tier waiting at the end. Open the page, swap in your real research methods, Figma file counts, design system components, accessibility scores, and the conversion or task-success numbers you moved, hit Download, and you have your PDF.

Yes. The exported PDF is single-column with the section headers ATS systems expect (Profile Summary, Technical Skills, Education, Work Experience). No tables, no icons, no two-column tricks. Workday, Greenhouse, and Lever parse it cleanly. Want a sanity check on the export? Run it through our ATS Checker.

Yes. Hit the Edit toggle above the preview, then click into any sentence on the paper and type over it. Side-panel placeholders keep flowing into the resume as you type, and the rest is plain editable copy you can shape to the work you actually shipped in Figma, FigJam, Maze, and your design system.

Click Download. The browser builds the PDF on the spot, with no print dialog, no signup, and no server round-trip. The output is real vector text on US Letter, parsed by ATS systems the same way they parse any clean resume export.

Swap the defaults. The template leans Figma with FigJam for design and ideation, Maze and Dovetail for testing and research, a tokenized design system with components in Figma libraries, accessibility tested to WCAG 2.2 AA, and prototyping in Figma with Smart Animate. Every reference is a placeholder. Use the chips to swap Figma for Sketch or Adobe XD, Maze for UserTesting or Lookback, Dovetail for Notion or Airtable, Smart Animate for Framer or ProtoPie. If your role leans heavily on visual systems and brand work, lean on the design-system bullet and the visual-design bullet. If it leans heavily on research, lean on the discovery bullet and the second job section, which is shaped for the research and strategy crossover.

The UX/UI Designer template is the designer-shaped resume. It names design tools, methods, and artifacts directly: Figma, FigJam, Sketch, Adobe XD, Framer, ProtoPie, Maze, UserTesting, Lookback, Dovetail, Optimal Workshop, Hotjar, FullStory, design tokens, component libraries, design system governance, WCAG 2.2 AA, screen reader testing, contrast checks, keyboard navigation, usability testing, A/B testing, journey maps, user flows, wireframes, high-fidelity mockups, and interactive prototypes. The Product Manager template is the PM-shaped resume and leans on PRDs, roadmaps, OKRs, and growth experiments. The Front-End Developer template is the engineering-shaped resume and leans on React, TypeScript, Next.js, and design system code. Pick the UX/UI Designer template if your job title says UX, UI, Product Designer, Interaction Designer, or Senior Designer, if your portfolio is the artifact recruiters open first, or if you are screening for a design-led shop like Airbnb, Spotify, Pinterest, Notion, Loom, Linear, Atlassian, Miro, Asana, Glovo, Wise, Razorpay, or a consumer product where design quality is the moat.

No. Design hiring screens on the things you actually shipped: the user research you ran and synthesized, the journey maps and user flows you authored, the wireframes and prototypes you put in front of real users, the visual and interaction work that shipped to production, the design system tokens and components you owned, the WCAG audits you cleared, and the task-success, conversion, or activation numbers you moved. Layout origin is not on the rubric. What does cost interviews is a resume padded with generic design talk that never names a tool, a study, a component, or a number. This one is shaped to prevent that. The skeleton came from a former Google recruiter; the substance is yours.

Why trust this template

Emmanuel Gendre, former Google recruiter and tech resume writer

Emmanuel Gendre

Former Google recruiter · Tech resume writer

I built this UX/UI Designer template from the patterns I saw work, not from generic advice. Below is the data behind every bullet, skills line, and metric placeholder.

  • Experience Hundreds of UX/UI Designer resumes screened across Airbnb, Spotify, Pinterest, Notion, Loom, Linear, Atlassian, Miro, Asana, Glovo, Wise, Razorpay, and the consumer-product shops where design quality is the moat, during my Google recruiter years and at TechieCV. The Profile Summary and Skills sections mirror what survived the 6-second screen on a design hiring manager's desk.
  • Expertise Bullets modeled on senior offers. The Glovo section is structured the way Senior and Lead UX/UI Designers write their experience when they land design-led or tier-1 consumer interviews: discovery research ownership, IA and user-flow restructuring, wireframing and prototyping discipline, visual and interaction craft, design system contribution, usability testing cadence, and accessibility audits to WCAG 2.2 AA.
  • Trust Stack reflects the 2026 hiring bar. Figma with FigJam + Smart Animate prototyping + Maze with Dovetail research + tokenized Figma libraries with auto-layout + Figma variables for theming + Storybook handoff + WCAG 2.2 AA + EN 301 549 + screen reader testing + Optimal Workshop tree testing + design critique facilitation is what design hiring managers expect today; suggestion chips cover realistic alternatives (Sketch, Adobe XD, Framer, ProtoPie, Principle, UserTesting, Lookback, Material Design 3, Apple HIG, NN/g, IAAP CPACC) so you can match your real toolchain without losing keyword fit.
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