A recruiter's opinion on interaction designer resume metrics
Almost every resume guide repeats one rule: put figures against your work. For an interaction designer that is good news, because interaction design throws off numbers most designers never claim: a jump in task success, a drop in missteps, a flow people finish.
So which warrant a spot here? And where would you pull each from? Will any of them sway the choice?
Through years of sizing up resumes at companies like Google, one truth stuck: the interaction designers who got hired connected their work to the way a user actually felt. Not “designed the onboarding” but “designed the onboarding and lifted completion 18%.” A number turns a flow into proof, and in interaction design the evidence already sits in your usability sessions and your analytics.
Sorting which numbers carry weight and wording each so it sticks is a genuine slice of what my resume writing service handles for the people I take on. Across this page I go over every metric that belongs on an interaction designer resume: the ones that earn it, where they hide, and how to fold each into a line that reads as honest impact.
Care to have me eyeball it first? Forward it for a fast look, free.