A recruiter's opinion on UX/UI designer resume metrics
Nearly all resume advice comes back to one rule: put real numbers on the work you did. For a UX/UI designer that part comes easy, since the interface yields hard figures, a task-completion rate, a drop in errors, a faster flow anyone can open and read.
So which ones make it onto a UX/UI CV? And where would you find each one? Will any actually move a hiring decision?
From my time screening for teams at Google, the UX/UI designers who got hired had one habit in common: they tied each screen to a figure you could verify. Not “redesigned the checkout” but “redesigned the checkout and cut task errors by a third.” In UX/UI, you already have that proof in your usability tests and analytics, ready to use.
Working out the numbers that matter, then casting each so a recruiter feels it, is much of my resume writing service. Here I list the figures worth putting on a UX/UI designer resume, what each one says to a reader, what its source is, and how to render it as a line with genuine weight.
After a quick check first? Pop it over for a fast read-through, on me.